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Licensed GPL-3.0-only
Published 4 months ago
Updated 3 days ago
All versions
2.4-beta
Beta
New Bedwars 2.4-beta3 days ago 132
Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
Platforms
Paper
Spigot
Changes
[2.4-beta] - 22.10.2026
Added
- Configurable iron golem lifetime - Iron golems now despawn after a configurable time period (default: 120 seconds, configurable via
IronGolemLifetimeinconfig.yml) - Iron golem spawn limit per team - Teams can now only have one active iron golem at a time by default (configurable via
AllowMultipleGolemsgamerule, default: false) - Spectate selection GUI for
/bw spectate- Typing/bw spectatewithout an arena name now opens a GUI showing all enabled arenas, including those that cannot be spectated (grayed out) - Arena info GUI -
/bw arena guishows a visual multi-page GUI with arena settings, team details, and generator counts while in setup mode - Advanced setup mode - New setup mode that provides access to gamerules, resource packs, custom GUIs, and generator leveling configuration
/bw setupModecommand - Reopens the setup mode selection GUI at any time during setup to switch between normal and advanced modes- Team accessories location -
/bw teamAccessories <team> [<x> <y> <z>]sets a team-specific accessories location (available in advanced setup) (For now does nothing)
Fixed
- Wrong world generator on 26.1+ - Fixed void world generator on the newest mc versions
- Leave message during gameplay - Leaving an arena during active gameplay now shows a different message than leaving from the waiting lobby
- Silverfish friendly-fire - Silverfish no longer attack or take damage from their owner or teammates
- Silverfish block breaking - Silverfish can no longer break blocks in arenas
- Silverfish price rebalanced - Changed from 3 gold to 1 emerald (was too overpowered at original price)
- Iron golem friendly-fire - Team members can no longer damage their own team's iron golem
- Iron golems persisting after game end - Iron golems now properly despawn when the game ends
- Portable tower item consumption bug - Portable tower item is no longer consumed when placement is blocked in a protected area
- Respawn after game ends - Players with pending respawn timers no longer respawn after the game has ended
- Resource pack reload on death - Resource pack no longer reloads every time a player dies and becomes a spectator (massive UX improvement)
- Resource pack reload on respawn - Resource pack is not resent when players respawn from spectator mode
- Resource pack tracking cleared on leave - Resource pack tracking is properly cleaned up when players leave an arena
- Resource pack tracking cleared on restart - Resource pack tracking is properly reset when arenas restart
/bw arena createcommand error while trying to create with -sche with no installed WordEdit- Setup gui - now it's no longer possible to close it without choosing setup mode
- Arena disablement error - Fixed issue with disabling arena while game in waiting and reloading status
- Plugin error while stopping server - Fixed issue when stopping server while some arenas was still active
- Min players check on join is now correctly processed
- Rejoin support in arena selection GUI - Players can rejoin an arena they left mid-game by clicking it in the
/bw joinGUI - Player count display - Bossbar, scoreboard, and GUI player counts no longer include players who left but still have rejoin time remaining
Removed
- Special gamerules - was never actually wired up, so it did nothing
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Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:e6sbnIml:MrhSob8O"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:e6sbnIml:MrhSob8O"
}

