Tags
Creators
Details
Licensed MIT
Published 6 months ago
Updated 6 months ago
All versions
1.0.1
Release
NexusTrade 1.0.16 months ago 380
Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
Platforms
Folia
Paper
Purpur
Changes
NexusTrade 1.0.1
Added
- Public API and Bukkit events for external plugin integrations.
- Floodgate support for Bedrock players when editing trade amounts.
- New optional currency hooks:
CoinsEngineExcellentEconomyRoyaleEconomyUltraEconomyTokenManagerRivalHarvesterHoes
- Update checker with optional join notification for staff.
- New config options for:
disallowed-gamemodesnumber-formatting- structured
blacklist-items trade.cancel-on-close-while-ready- collection overflow behavior
- menu and ready click cooldowns
Improved
- Reworked the trade inventory into a safer virtual trade system.
- Improved review, receipt, and history flow.
- Better receipt item display and hover information.
- History menu is now much lighter and avoids sending heavy written books every page refresh.
- Cleaner startup output and improved plugin banner.
Fixed
- Fixed the shared
xaction slot so it no longer disappears or renders incorrectly. - Fixed amount editing for money and experience not applying correctly.
- Fixed anvil editor items leaking into the player inventory.
- Fixed review button issues and archived trade loading.
- Fixed review submission so each side can only rate once.
- Fixed restriction handling so movement, damage, combat, and similar triggers correctly break ready/countdown state.
- Fixed a bug where cancelling a trade could still let the other side continue editing.
- Fixed spectator/third-party interaction risks on active trades.
- Fixed history browsing and empty-history feedback.
- Fixed broken
${version}showing in startup output.
Existing
config.yml,menus.yml, andmessages.ymlfiles are not overwritten automatically, so new options may need to be merged manually.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yFAUEtnp:jloWfxC6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yFAUEtnp:jloWfxC6"
}

