1.0.3
Compatibility
Changes
This update adds configurable sound effects to the Mines GUI to make rounds feel more responsive and satisfying.
What's new:
- Added sound cues when opening or reopening a board
- Added reward sounds for safe tile reveals
- Added negative feedback sounds for mine hits
- Added payout sounds for cashouts
- Added a bigger celebration sound for full-board clears
- Added a slight pitch ramp on safe-pick streaks so repeated wins feel more rewarding
- Added configurable sound settings in gui.yml, including layered sounds, volume, pitch, and delay-ticks
- Updated the README to document the new sound system, /minestop leaderboard details, and automatic YAML key merging behavior
Config:
- GUI sounds can be enabled or disabled with sounds.enabled
- Each event supports one or more sound layers: board-open safe-pick mine-hit cashout board-cleared
Admins can retune the sound theme directly in plugins/NotMines/gui.yml without rebuilding the plugin.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gBOp9Vun:wwOAT7mp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gBOp9Vun:wwOAT7mp"
}

