1.0
Compatibility
Changes
NoAnvilLimit
Removes the vanilla anvil limits, allowing you to create powerful gear without the "Too Expensive" error.
This plugin lets players combine enchantments endlessly (up to level 255) while keeping the game balanced by using the standard XP cost formula. If you have the levels, you can forge the item.
Features
- No Level Cap: Combine two Sharpness V swords to get Sharpness VI, and keep going up to level 255.
- "Too Expensive" Removed: The anvil will no longer block repairs or combines over level 40. It shows the real XP cost, even if it's 100+ levels.
- Vanilla Mechanics:
- XP costs scale naturally (higher levels = higher cost).
- Normal enchantment rules apply (e.g., you can't combine Protection with Blast Protection).
Compatibility
- Versions: Minecraft 1.21+
- Software: Paper, Purpur, Spigot, Bukkit.
Installation:
- Download the
.jarfile. - Place it in your server's
pluginsfolder. - Restart the server.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:L8LitTcJ:59FQbJB5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:L8LitTcJ:59FQbJB5"
}

