
Open Inventory
OpenInv is a powerful Minecraft admin plugin that lets staff view and edit player inventories and ender chests using /inv commands, featuring a modern GUI, database-backed inventory snapshots, rollback support, and multiple Minecraft version support.
Tags
Creators
Details
1.0
Compatibility
Changes
π OpenInv v1.0 β The Security Update
[Major Security Overhaul]
- Multi-Layered Permission Logic: Transitioned to a strict "Two-Key" system. Staff now require both the master
openinv.modifykey AND a target key (.invor.ec) to edit items. - Rank Exemption System: Introduced
openinv.exempt.modifyto allow Admins and Owners to protect their inventories from being edited by lower-ranking staff. - Administrative Overrides: Added
openinv.override.modifyto allow trusted high-level staff to bypass modification exemptions. - Bypass Permissions Hierarchy: Decoupled permission inheritance in
plugin.ymlto prevent accidental permission "leaks" fromopstatus.
[Bug Fixes & Security Hardening]
- Shulker Viewer Lockdown: Fixed a critical security leak where staff could still edit items inside an Admin's Shulker Box even if the Admin was protected.
- Drag Interaction Security: Fixed a bug where clicking and dragging items could bypass modification checks.
- Inventory Synchronization: Resolved an issue where offline edits didn't always reflect perfectly during a high-speed login event.
[UX & Performance Improvements]
- Message Throttling: Implemented a 2-second cooldown on permission denial messages to prevent chat spam during failed interactions.
- Dynamic Console Logging: Updated system startup logs to automatically pull the correct version from
plugin.yml(no more hardcoded version strings!). - Clear Inventory Confirmation: Refined the safe-clear GUI to ensure accidental clicks don't result in lost data.
- Wildcard Support: Fully populated
openinv.*andopeninv.modify.*in theplugin.ymlfor easier permissions setup.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CJ1sB5q4:RwLFJI7B"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CJ1sB5q4:RwLFJI7B"
}
