Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated 2 months ago
All versions
1.10.0
Release
OPItems 1.10.0last year 28
Compatibility
Minecraft: Java Edition
1.21–1.21.10
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
Platforms
Paper
Purpur
Changes
OPItems (not too small) QOL update v1.10.0
Changes:
- Deprecated OPItems GUI
- Added command to update items to their newer version (/opitems upgradeItems)
- The endsword now also teleports partly if the rest of the way is obstructed
- The pig cannon now shoots the pigs without arrows
- Decreased the standard explosiveness of the wand of blocks
- OPItems gives now a warning back to the warning by paper when using the PreLoginEvent
- The landmines should now be able to be placed in every dimension
- Updated /opitems help
- Removed the longer commands in favor of /opitems subcommands
- The console can now also execute /opitems help & version
- Added bStats
- Added Lore to some items
- The item names are now all just red and not different colors and bold
- OPItems now have a gray OPItems marking
- Redid the fireshoes effect
- Added proper metadata to the opitems -> more futureproof
Optimization:
- Super Sponge
Added configs:
- SuperSpongeClearRadius
- OPItemsSpecificBStatsDisable
Fixed bugs:
- Endsword not checking the blocks on the way but only the one block 8 blocks in front
- Piercer showing non relevant enchantments
- Super sponge not clearing sea grass and kelp
- Skull imitator skin is now really locked if placed down
- Skull imitator skulls are now really treated as non changeable after placing down
- Defuser having strange stats shown
- Being able to disenchant OPItems
- Antifall not working (-> /opitems upgradeItems!)
- Compatibility level being set to 1.13
- Some typos in lores
- Cosmetic particles can now be seen by everyone
- Cosmetic particles are now being displayed continuously, not only when moving
- Water helmet giving too long-lasting effects
- Water helmet not working if not moving
- Night Visor not working if not moving
- Tabcompletion showing op commands to non op players
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lIvkG2CJ:zmfa9DTx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lIvkG2CJ:zmfa9DTx"
}

