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Licensed CC-BY-NC-4.0
Published 7 months ago
Updated 7 months ago
All versions
1.0.1
Release
Parkour Playground 1.0.17 months ago 63
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Paper
Required content
Any compatible version
Changes
- Initial modrinth release
- Added a config option which lets you configure the amount of players required to start the game
- Fix a bug where it'd say a game is active if you joined during intermission
- Fix a bug where leaving would eliminate you regardless of the current game state
- Fix a bug where dying before the game started (would only affect lobbies without barriers) wouldn't respawn you in the hub world
- Fix a bug where, if dead, you could wait on the death screen to avoid being put into the game world
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cZH29xPy:FNnSaF0a"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cZH29xPy:FNnSaF0a"
}

