Tags
Creators
Details
1.3.0
Compatibility
Changes
Added new command /path:follow to create a path wherever the player walks.
Usage: path:follow <start|stop> [radius] [path material] (aliased as pf) where [radius] is a number between 0 and 5, and [path material] is any solid block. NOTE you must run path:follow stop to tell Pathinator to stop creating a path wherever you walk.
For example, path:follow start will start following using the default radius and whatever block you are currently standing on. path:follow start 2 minecraft:oak_planks will create a wide path with OAK_PLANKS.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BMHsIuqM:xOn6BE1D"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BMHsIuqM:xOn6BE1D"
}

