
Piglintrades
Spawn special Piglins or optionally regular ones that trade on your rules. Offer items to trigger configurable, weighted reward pools that drop loot or run console commands; Piglins admire items in their off-hand, and you get an in-game admin GUI plus a si
1.1
Compatibility
Changes
Changelog
1.1
Added
- Option to let regular Piglins use PiglinTrades:
regular-piglins-use-plugin-trades: false(default). - Console warning when both
allow-vanilla-piglin-barterandregular-piglins-use-plugin-tradesare set totrue(plugin prefers PiglinTrades).
Changed
- Piglins now admire items in off-hand (their weapon in main-hand is preserved).
Improved
- Light refactors for clearer structure
Upgrade notes
- Add the new key to
config.yml(or let the plugin generate it), then run/pt reload.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Ouottd0o:hdNkOwtd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Ouottd0o:hdNkOwtd"
}
