Tags
Creators
Details
2.0.0
Compatibility
Changes
9 NEW ENCHANTMENTS
Absorb (Chestplate)
- Chance to absorb incoming damage as extra hearts
Criticality (Spear)
- Chance to deal sub-armor damage
Eruption (Helmet)
- Chance to shoot fireballs out in all directions when hit
Firewalker (Boots)
- Sprint across lava
Meteor (Sword)
- Shift+Right-Click to launch a ghast fireball
Needles (Spear)
- Each hit adds a needle into the foe, slowly weakening it
Permafrost (All Armor)
- Chance to freeze attackers
Puncture (Spear)
- Chance to temporarily disable defensive enchants from the opponent's armor
Rock Candy (Pickaxe)
- Regain hunger from mining ores
- Each ore gives an additional unique potion effect
Full-Set Armor Buffs
Having the same enchant on all armor pieces has new effects for the following enchants:
Magnetic: Maglev
- Double-jump to hover
Molten
- Negate cold damage and gain permanent lava particles
Permafrost
- Permanent fire resistance and snow particles
Grindstone Functionality
The grindstone can now be used to remove custom enchantments
Rebalancing and Reworking
Magnetic
- Magnetic can no longer pull players
- Magnetic can pulls arrows into your inventory instead of just pulling them towards you
- Ripping arrows out of opponents requires a Magnetic armor score of 3 or more
Dizzy
- Dizzy only scatters pitch/yaw of players once
- Dizzy skeletons will fire arrows in random directions for a short period
Devour
- Restoring hunger now has a 100% chance but amounts are reduced
- For mobs that drop meat, amount is equal to how much that raw meat would restore
- Fire aspect + devour increases the hunger restored from meat mobs
- Level impacts chance to get additional potion effects from certain mobs
- New particle effects & sounds
Skulls
- Now only triggers while sneaking
Upgraded Damage System
Damage from offensive and defensive enchants is now more robust and better accounts for armor protection
Misc Updates
- Fixed Talent bug to work as intended, only increasing XP drops from blocks if the block would have already dropped XP
- Added API support for developers to use spaces in their names for custom enchants
- Added /pje removeall command for operators
- Stealth no longer shows potion particle effects when invisible
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:shjkTNVO:821qTdjs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:shjkTNVO:821qTdjs"
}

