Tags
Creators
Details
1.0.1
Compatibility
Required content
Changes
Poseidon
Welcome to Poseidon, an underwater adventure where the ocean is both your playground and your challenge. Stranded in a shipwreck, you awaken with the ability to breathe underwater, but there’s a catch—you must keep moving, like a shark, to survive. Armed with a few essentials salvaged from a chest, your journey begins in the depths of the vast and mysterious sea.
Build your underwater realm, from coral-covered castles to sprawling aquatic cities. Explore breathtaking marine caves teeming with hidden treasures, but beware of lurking dangers like the relentless drowned and the shadowy creatures that dwell in the ocean’s depths. And then, there’s the most terrifying realm of all—the dry land above.
The air burns, and every step on land is a gamble with your life. Can you master the art of crossing worlds? Will you stay true to the sea or venture into the unknown for rare resources and unimaginable risks?
In Poseidon, the challenge is to survive, create, and thrive in this underwater odyssey. The ocean is your home. Make it extraordinary—if you can!
Set up
- Download this addon and also it is recommended to have Challenges for the custom Poseidon challenges
- Install in BentoBox and start the server
- A new set of worlds will be created. After a short period of time, pre-generation of player spots will start. Pre-gen only runs when players are not on the server. It's recommended to let it generate as many chunks as possible.
- Log into the server and use
/padmin challengesto download the Poseidon challenges from the web (it's the web icon) - Try the different Poseidon starting islands. There is a simple shipwreck with coral, a shipwreck with a small monument, and a shipwreck with a small and large monument. You can customize the blueprints using the
/padmin bpcommand. Note that there are no starting islands for the Nether or the End. - If you want to customize the config.yml you can, but you may need to delete the old database and worlds if you make major changes.
- Have fun!
Comments
- The End world is not really developed.
- Lag will happen if islands are not pre-generated, so let the pre-gen run.
Compatibility
✔️ Minecraft 1.21.4+ - does not run on older versions ✔️ BentoBox 3.3.0 or later ✔️ Java 21
Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed or added.
- 🔺 special attention needed.
What's Changed
- Release 1.0.0 by @tastybento in https://github.com/BentoBoxWorld/poseidon/pull/1
New Contributors
- @tastybento made their first contribution in https://github.com/BentoBoxWorld/poseidon/pull/1
Full Changelog: https://github.com/BentoBoxWorld/poseidon/commits/1.0.0
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HWfMIi7w:IHlHF9Ze"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HWfMIi7w:IHlHF9Ze"
}

