Tags
Creators
Details
All versions
v1.70
Release
Premium Advancements | Custom Achievements v1.704 months ago 43
Uploaded by
Compatibility
Minecraft: Java Edition
26.2
26.1.x
1.21.x
Platforms
Bukkit
Paper
Purpur
Spigot
Changes
Changelog
v1.70
🎯 Major Features
🌐 Web Editor (Browser-Based GUI)
Run /padv editor to get a link to the full-featured browser editor - no local server needed, works via REST API.
- Live Tree View - Visual advancement hierarchy with real-time positioning, connection lines between nodes, zoom/pan
- Drag & Drop Positioning - Toggle Move Mode (
✥button), click an advancement to pick it up, move the mouse to position it in real-time, click again to drop. ESC cancels and reverts to original position - Undo / Redo - Ctrl+Z / Ctrl+Y or top-right buttons. Works for both drags and keyboard nudges
- Arrow Key Nudge - Fine-tune positions with arrow keys (0.5 step, Shift for 1.0)
- Full Creation & Edit Wizard - Same 5-tab interface (Basic, Trigger, Display, Rewards, Advanced) with dropdowns, tag inputs, icon browser, toggle switches
- Search & Filter - Filter advancements by name/ID in the sidebar
- Import / Export JSON - Save and load full advancement presets
- Responsive Layout - Works on mobile/tablet
- SVG Controls - All buttons now use centered SVG icons (zoom, reset, eye, move)
🔔 Discord Webhook Integration
Send customizable Discord embeds when players complete advancements.
- Per-advancement toggle in the edit GUI (slot 25) and YAML config
- Customizable embed: title, description, color, thumbnail, footer
%player%and%advancement%placeholders in title/description- Global webhook URL in
webhook.yml - Works alongside all existing reward types
✨ Changes
/padv editor- Opens the web editor (generates trust token on first use)/padv editor-trust <code>- Authorizes a browser session for the editor- Webhook toggle in in-game edit GUI (slot 25, below PlayerPoints)
- Frame type (TASK/GOAL/CHALLENGE) now correctly displays from
display.framein the web editor - Stats GUI rework - Player head now shows the actual target skin, recent completions condensed to single slot showing only the most recent, progress display clamped to prevent 101/100 overflow, navigation buttons only show when relevant with proper glass decoration
🐛 Fixes
- Frame type parsing in web editor: was always showing TASK because
display.framewas not read - Various web editor UI fixes (button centering, hint layout, responsive breakpoints)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CyWijK8l:BLa4PuK1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CyWijK8l:BLa4PuK1"
}

