Tags
Creators
Details
Licensed MIT
Published 6 months ago
Updated 2 months ago
All versions
0.0.3
Release
PulseEvents 0.0.36 months ago 29
Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
Platforms
Bukkit
Paper
Spigot
Changes
⚡ PulseEvents v0.0.3
🆕 Added
- Event Queue system (FIFO)
/pe queue add <event>/pe queue list/pe queue remove <index>/pe queue clear
- Config-based cooldown system
cooldown.event-startcooldown.command
- Granular permission system
pulseevents.start,stop,reload,queue.*
- Event locking system (prevents overlapping events)
🔄 Changed
- EventManager is now the single source of truth
- AnnouncementManager no longer starts events directly
- Improved BossBar / UI cleanup logic
- Commands now respect cooldowns and permissions
🛠 Fixed
- Fixed event duplication issues
- Fixed BossBar not disappearing after events
- Fixed reload causing ghost tasks / UI leftovers
- Fixed edge cases when no players are online
🛡 Improved
- Anti-abuse system (cooldowns + validation)
- Scheduler safety and task cleanup
- Overall stability improvements
⚠ Notes
- Requires proper cooldown configuration in
config.yml - Queue system is memory-based (no persistence yet)
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repositories {
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forRepository {
maven {
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url = "https://api.modrinth.com/maven"
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includeGroup "maven.modrinth"
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dependencies {
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dependencies {
modImplementation "maven.modrinth:XXcQ6J0Y:yjepLBKq"
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