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1.4.0
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Changes
IMPORTANT - BEFORE UPDATING:
- Make a full backup of the Questborn plugin folder (especially configs, player progress data, and player files) before updating!
- After the update, delete the old config.yml file ā the plugin will automatically create a new one with all the latest settings.
- The old top.yml file is no longer used and can be completely deleted ā everything has been moved to the new menus.yml.
New features and changes:
š¦ New integration with ItemsAdder Added the ability to use custom ItemsAdder items in quests. Usage example:
objectives: type: ITEM_FISH amount: 6 target-materials: - "itemsadder:iasurvival:blue_parrotfish"
š Full integration with PlaceholderAPI Added complete PlaceholderAPI support. Now you can display quest information in holograms, chat, tab list, Scoreboard, etc. Available placeholders:
%questborn_quests_completed% - total number of quests completed by the player %questborn_status_<id>% - quest status (ACTIVE, COMPLETED, COOLDOWN, AVAILABLE, UNAVAILABLE) %questborn_cooldown_<id>% - remaining cooldown time for a specific quest %questborn_active_id% - ID of the current active quest %questborn_active_name% - name of the current active quest %questborn_active_description% - description of the current active quest %questborn_active_stage_current% - current stage %questborn_active_stage_total% - total number of stages %questborn_active_progress_current% - current stage objective progress %questborn_active_progress_target% - target stage objective progress %questborn_active_progressbar% - graphical progress bar %questborn_active_objective% - current objective text (first line) %questborn_active_objective-<number>% - specific line (e.g. -0, -1, etc.)
šÆ Quest display (Scoreboard & BossBar) Added convenient display of the current quest on screen via Scoreboard and BossBar. Fully configurable in config.yml. Configuration example:
bossbar: enabled: true title: "&e{quest_name} &7[{progress}/{target}]" color: AUTO mode: "STATIC" style: SOLID scoreboard: enabled: true lines: - "&fQuest:" - "{quest_name}" - "{objective_details}"
https://i.ibb.co/27hCNJ4h/Scoreboard-1.png https://i.ibb.co/DD6qf4FZ/Boss-Bar-1.png
šØ New menu configuration system (menus.yml) The old top.yml file has been merged into a single menus.yml. Now you can freely customize the GUI size and exact element placement in each menu. Example for Top menu:
menus: top: rows: 5 slots: players: - "10-16" - "19-25" - "28-34" mask: - "0-9" - "17, 18, 26, 27, 35, 36" - "36-44" rank-styles: 1: prefix: "<#FFAA00>ā " footer: "<#FFAA00>š TOP 1 LEADER š"
š¤ Integration with SkinsRestorer Added small integration to improve skin display in the player leaderboard.
āļø Technical improvements
- Updated and optimized configuration structure
- Minor code refactoring and performance optimization
Enjoy using the update!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6sDxnkfR:O4rjA7Dl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6sDxnkfR:O4rjA7Dl"
}

