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Details
Licensed ARR
Published 9 months ago
Updated last week
All versions
1.1.3-Beta
Beta
RelishEconomy 1.1.3-Beta6 months ago 27
Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
Platforms
Bukkit
Paper
Purpur
Spigot
Changes
Version 1.1.3-Beta (April 22, 2026)
Added
- Vanilla-style physical currency compacting/decompacting:
- 3x3 crafting (full grid) of physical currency items compresses into ingot/block variants when the vanilla recipe matches.
- 1 block/ingot decompacts back to 9 items when the vanilla recipe matches.
- Smelting output rewrite for natural-source:
- Furnace / blast furnace / smoker results are rewritten into the configured physical currency item when
natural-sourcematches.
- Furnace / blast furnace / smoker results are rewritten into the configured physical currency item when
Changed
- Currency natural-source conversion:
physical-item.natural-source.materialsis now the primary way to configure per-material conversion rates (supports both map and list-of-maps YAML formats).- Removed legacy
physical-item.natural-source.value-per-itembehavior; fallback now uses the basephysical-item.materialandphysical-item.value-per-item.
- Currency owner config:
- Replaced
physical-item.owner.enabledwithphysical-item.owner-enabled(old formats are still accepted for compatibility).
- Replaced
- Deposit behavior:
- Direct held-item deposit now always deposits the full held stack (removed the
deposit-all-stacksconfig toggle).
- Direct held-item deposit now always deposits the full held stack (removed the
Fixed
- Language message:
- Added top-level
unknownandunknown-helpkeys (keeps/reunknown-subcommand messages working across older/newer key namespaces).
- Added top-level
- Config cleanliness:
- Removed legacy/unused config keys and simplified currency example sections.
Configuration
physical-item.deposit-all-stacksremoved (hardcoded full-stack deposit).physical-item.compact-materialsno longer required for vanilla compact/decompact crafting.physical-item.natural-source.value-per-itemremoved (usenatural-source.materialsinstead).physical-item.owner-enabledreplacesphysical-item.owner.enabled.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5RyYvL8C:7uHUGmtO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5RyYvL8C:7uHUGmtO"
}

