1.0
Compatibility
Changes
v1.0.0 — Initial release
RepairIT adds an anvil-based repair flow for Paper: place a tool and the matching material as item displays on top of an anvil, then hit the anvil with the custom Hammer to repair the tool. Clean visuals, sounds, and a simple per-material config keep it balanced and fun.
Highlights
-
Custom Hammer (+damage, hidden attributes) and shaped recipe.
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Place/pick up tool and material as Item Displays on the anvil.
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Per-material repair amounts via config.yml (repair-per-material).
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1s hit cooldown, anvil “clang” SFX each hit, electric_spark on completion.
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Auto-removes material display and resets hit counter after repair.
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Break the anvil → drops any displays on it.
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/repairit reload(permission:repairit.admin).
Requirements
Paper 1.21.8+
Java 21
Drop the jar into /plugins, start the server, edit config.yml, and you’re set.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6d33OOrL:b0SUVheS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6d33OOrL:b0SUVheS"
}

