1.2.0
Compatibility
Changes
Update!
• New command: /resize mob
You can now change mob size directly in-game.
/resize mob <size>
Simply look at a mob and execute the command. Supports limits, distance checks, animations, and region restrictions.
• WorldGuard flag update — allow/deny format The resize flag now follows the standard WorldGuard flag format.
Fixed an issue where WorldGuard was incorrectly treated as a required dependency. WorldGuard is now properly handled as an optional (soft) dependency and the plugin works correctly even when it is not installed.
Old:
/rg flag <region> resize true|false
New:
/rg flag <region> resize allow|deny
• Performance optimizations Improved internal performance and handling of size changes:
- better region handling
- optimized resize logic
- reduced unnecessary processing
The plugin now runs more efficiently on large servers.
• Support 1.20.5–1.21.11
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CwPegTlP:995PGKk2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CwPegTlP:995PGKk2"
}

