1.0.0
Compatibility
Changes
š Initial Release
RNGHearts v1.0.0 - Randomized player health system for Minecraft 1.21+
Features
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Random heart rolling on first join with animated sequence
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Craftable Heart Dice item for rerolling hearts
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Per-player data persistence across restarts
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Admin commands: reroll, set, reset, info, reload
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Granular permission system
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Configurable FULL/HALF heart modes
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Rate limiting and cooldowns
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Async data saving for optimal performance
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Customizable messages, recipes, and animations
Commands
/heartroll reroll [player]- Reroll hearts/heartroll set <player> <hearts>- Set exact value/heartroll reset <player>- Reset to default/heartroll info [player]- Check hearts/heartroll reload- Reload config
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jTiRwwtb:tIOm2hKh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jTiRwwtb:tIOm2hKh"
}
