All versions
π Rtp+ v1.5.0 β Anti-Combat PvP Tagging, Player Proximity Guard &
1.5.0
Release
Rtp+ v1.5.0 - Anti-Combat, Proximity & RTP Backlast month 2
Compatibility
Minecraft: Java Edition
1.21β1.21.4
1.20.x
Platforms
Bukkit
Folia
Paper
Purpur
Spigot
Changes
π Rtp+ v1.5.0 β Anti-Combat PvP Tagging, Player Proximity Guard & /rtp back
This major release addresses community feedback regarding PvP exploits, base-proximity teleporting, and adds return-to-origin functionality alongside 1.20/1.21 hazard protection.
β¨ New Features & Enhancements
- βοΈ Anti-Combat Tagging Guard:
- Automatically tags players in combat when damaged or attacking (configurable via
safety.combat-tag-seconds: 10). - Blocks
/rtpusage during combat to prevent combat-logging/escaping exploits (rtp.combat.bypasspermission available). - Automatically cancels active warmup countdown if combat begins.
- Automatically tags players in combat when damaged or attacking (configurable via
- π₯ Player Proximity Safety Guard:
- Validates potential teleport coordinates to enforce a minimum separation distance from any online player (
safety.min-distance-from-other-players: 50). - Completely prevents accidental teleportations into enemy bases, player-traps, or surprise ambushes.
- Validates potential teleport coordinates to enforce a minimum separation distance from any online player (
- π Pre-Teleport Origin Return (
/rtp back):- Players can now return to the exact spot they departed from before their last random teleport (
/rtp back). - Configurable expiration timeout (
timeout-seconds: 120) and optional Vault economy cost (cost: 0.0). - Permission:
rtp.back.
- Players can now return to the exact spot they departed from before their last random teleport (
- π Visual Warmup Particle Formations:
- Configurable particle styles during teleport countdown (
safety.warmup-particle-style: "SPIRAL"/"RINGS"/"VORTEX").
- Configurable particle styles during teleport countdown (
- π‘οΈ 1.20 & 1.21 Hazardous Structure Trap Protection:
- Blacklists
SCULK_SHRIEKER,SCULK_SENSOR,TRIAL_SPAWNER, andVAULTblocks from safe landing searches to prevent triggering Wardens or spawning inside trial chamber monster spawners.
- Blacklists
- β‘ Multi-World World Change Guard:
- Automatically cleans up and safely cancels active teleport countdowns if a player switches worlds (e.g. through portals).
- π Human-Readable Cooldown Displays:
- Formats cooldown timers neatly (
2m 30sinstead of raw seconds).
- Formats cooldown timers neatly (
π οΈ Fixes & Improvements
- Added Folia flag support (
folia-supported: true). - Verified 100% compatible on Paper 26.3 and Java 21/25 with zero startup warnings.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:F2In3O0F:GPOEY6Ao"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:F2In3O0F:GPOEY6Ao"
}

