
Runner
Runner - A dynamic manhunt-style game mode plugin for Minecraft servers. Assign speedrunners who must defeat the Ender Dragon while hunters track them using smart compasses. Features multi-runner support, cross-dimension portal tracking, real-time navigati
1.2
Compatibility
Changes
Runner v1.2
- ๐ Prep-phase death: the game now ends immediately if a runner dies during the preparation phase.
- โฑ๏ธ Reliable timer cancel: the preparation timer is always cancelled when the game ends.
- ๐ Huntersโ speed restored: hunters get their normal walk speed back when the game ends (including if it ends during preparation).
- ๐งญ Auto compass cleanup: all plugin-issued hunter compasses are automatically removed at game end.
- ๐ Version bump: plugin version updated to 1.2.
No configuration changes required. Just replace the JAR and restart the server.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NdpuATEm:sUKTiXxh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NdpuATEm:sUKTiXxh"
}
