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Details
Licensed ARR
Published 11 months ago
Updated 9 months ago
All versions
1.7
Release
1.710 months ago 116
Compatibility
Minecraft: Java Edition
1.21.1–1.21.11
Platforms
Geyser Extension
Paper
Purpur
Spigot
Changes
Update 1.7 Notes (EN/ES)
English
- Fixed the bug where food/seed descriptions became insanely long.
- Ocelot spawns are now restricted to their original biome (no more “ocelots everywhere”).
- Adjusted tomato seeds: when fully grown, harvesting now properly returns more seeds.
- Note: tomatoes are currently treated as seeds by default, so harvesting gives seeds. There isn’t a clean/better way to represent this yet.
- Fixed a reported issue with Animal Migration.
- Snow falling is now 100% polished: smarter behavior and it won’t mess with fences, slabs, chests, banners, etc.
- Improved compatibility with the WorldGuard plugin.
- Added a new option to
events.yml: admins can set a minimum player count required to start events.- Disabled by default (
false) so it won’t change behavior unless enabled.
- Disabled by default (
- Added a new option in
climate.ymlto control water freezing:freeze_water: true→ vanilla behavior (water can freeze)freeze_water: false→ water will not freeze
Español
- Se arregló el bug donde las descripciones de alimentos/semillas se hacían gigantes.
- Los ocelotes ya no aparecen en todos lados: ahora spawnean solo en su bioma original.
- Se ajustaron las semillas de tomate: al crecer y cosechar, ahora sí regresan más semillas.
- Nota: por ahora el tomate se maneja como semillas por default, así que al cosechar se obtienen semillas. No hay una forma “bonita” de hacerlo todavía.
- Se corrigió un bug reportado de la Migración Animal.
- La caída de nieve quedó al 100: ahora es más inteligente y no afecta vallas, losas, cofres, estandartes, etc.
- Se mejoró la compatibilidad con el plugin WorldGuard.
- Se añadió una nueva opción en
events.yml: el admin puede poner una cantidad mínima de jugadores para lanzar eventos.- Viene desactivado por defecto (
false) por si lo quieren activar.
- Viene desactivado por defecto (
- Se añadió una opción en
climate.ymlpara controlar si el agua se congela:freeze_water: true→ comportamiento vanilla (sí se congela)freeze_water: false→ el agua ya no se congela
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hW66yVo3:BiFcRY84"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hW66yVo3:BiFcRY84"
}

