1.4-RELEASE
Compatibility
Changes
๐ฆ SELVAX CRATES v1.4
โจ NEW โ In-Game Reward Editor
๐ฎ Edit crate rewards directly in-game without touching any configuration files.
๐ ๏ธ New Commands
/scrates edit <crate> โ Open the reward editor
/scrates edit <crate> reset โ Reset rewards to default
/sc edit <crate> โ Command shortcut
๐ฅ๏ธ Editor GUI
๐ข Save โ Save changes to <Crate>.yml
๐ Reset โ Restore the original rewards
๐ด Cancel โ Close without saving
๐ฆ Drag any Item from your inventory into a reward slot to add it. ๐๏ธ Click an empty reward slot to clear it.
๐พ Each crate now has its own YAML file:
Starter.yml โข Elite.yml โข Legendary.yml โข Prismatic.yml
๐งฉ Supports Names, Lore, Enchantments & Abilities.
โ๏ธ Paper: 1.21.4 โ 1.21.11
โ๏ธ Minecraft: 26.1 / 26.2
๐ Permission: selvaxcrates.command.edit
๐ SELVAX CRATES v1.4 โ Edit. Save. Done.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Adj8kZns:B6ZamfYu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Adj8kZns:B6ZamfYu"
}

