0.0.5-BETA
Compatibility
Changes
📝 Version 0.0.5-BETA
✨ New Features: • Added full gamemode switching system with simple commands: • /gm <0|1|2|3> [player] • /gamemode <0|1|2|3> [player] • /gmc, /gms, /gma, /gmsp – with optional player argument • 💬 Customizable messages through config.yml • 🔁 /gmreload command to reload the plugin configuration
🔐 Permissions system: • Added support for self/other player permission nodes: • servergm.gm.self, servergm.gm.other, etc. • servergm.reload and servergm.all for full access
🛠 General Improvements: • Lightweight and performance-friendly • Tab-completion for all commands • Player argument support in all commands • Fully configurable and easy to edit
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wfDI7lNZ:cSzhNkYh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wfDI7lNZ:cSzhNkYh"
}

