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1.7.1
Compatibility
Changes
First release on modrinth
ShamboQ 1.7.1
ShamboQ is a powerful queue management system for your Minecraft network. This plugin allows you to create a professional queue system where players are held in a waiting area before being transferred to your main server.
✨ Features
- Full Queue Management: Automatically handles player transfers between servers
- Advanced Freezing System: Players are frozen in place and hidden from each other while in queue
- Dynamic Action Bars: Customizable countdown messages using modern action bar system
- Immersive Experience: Random sound effects during queue countdown
- Admin Controls: Full command system to manage the queue
- Queue Toggle: Enable/disable queue without stopping the server
- Automatic Player Processing: When re-enabling queue, all waiting players are processed automatically
📋 Commands
/shamboq toggle- Enable or disable the queue/shamboq settime <seconds>- Set the queue waiting time/shamboq message <text>- Set the queue disabled message/shamboq notify- Toggle queue disabled notifications/shamboq send <player>- Send a specific player to the SMP server/shamboq reload- Reload the configuration/shamboq status- Show the current queue status
🔧 Technical Info
- Proxy Support: Works with BungeeCord, Waterfall, and Velocity
- Server Version: Minecraft 1.19+ (best compatibility with 1.20+)
- Dependencies: None required
📝 Configuration
The plugin includes a fully customizable configuration file where you can adjust:
- Queue timing
- Spawn location
- Target server name
- Sound effects
- Custom messages
Few words more
Plugin was orginally developed as part of Shambonoor Ent. but we decided to publish It.
Developed by Shambonoor Ent. szam.boo
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:dkNTKP7e:U5RDT1U6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:dkNTKP7e:U5RDT1U6"
}

