1.0.0
Compatibility
Changes
This plugin lets you control how players communicate by switching between Global, Local, and Lockdown chat modes, with Local mode using a configurable distance to determine who can see nearby messages and Lockdown allowing only private messages while blocking public chat and non-exempt commands. Configuration is simple: the config.yml stores the current chat mode, the local chat range, and a list of exempt commands, all of which the plugin loads automatically on startup and saves whenever you change modes with /chatmode. Server owners can edit the config directly or use /chatmode <mode> [range] to update settings in-game, and players are notified of the active mode when joining so they always know how chat is restricted.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fg5LgoKU:GGO4w7hX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fg5LgoKU:GGO4w7hX"
}

