4.4.0
Compatibility
Changes
Skcrew 4.4.0 / Changelog
Network Variable
Variable that is synchronized with all servers connected to the proxy. works as a regular variable in Skript
Expression
(network|proxy) variable %objects%Example:
set network variable {points::%uuid of player%} to 500
Fixes
- Fixed socket module compatibility with previous versions of Skript.
- Fixed bug of GUI inventory click on versions below 1.21
- Fixed compatibility of the expression "damage entity considering armor" for older minecraft versions
- and other minor changes
Support for servers
| Spigot, Paperㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | BungeeCord, Velocity ㅤㅤㅤㅤ |
|---|---|
| Java 8+ | Java 8+ |
| Minecraft 1.12 - 1.21.x | |
| Skript 2.6 - 2.11 + |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:v9vcNQPK:Do6p4sa7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:v9vcNQPK:Do6p4sa7"
}

