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Details
1.0.0
Compatibility
Changes
SkyRandom is now officially out of release candidate status. This release focuses on polishing the host settings experience and fixing the last gameplay issues found during RC testing.
New
• Added a Reset to Defaults button to Game Settings, letting the lobby host quickly restore the classic setup: random map, 10 rounds before reset, Sudden Night after 3 minutes, 5-second item drops, and autostart enabled.
Fixes
• Fixed Always Sudden Night so it now works as intended: when a round starts with this option enabled, Sudden Night begins immediately and stays active until the round ends.
• Fixed several final release bugs and edge cases discovered during RC testing.
Notes
• This is the stable 1.0.0 release, replacing the previous rc.1 build.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NgNeCWoV:ZOrnshR6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NgNeCWoV:ZOrnshR6"
}

