Tags
Creators
Details
1.9.6
Compatibility
Changes
SkyronHomes – Advanced Home System for Minecraft Servers.
SkyronHomes is a powerful, customizable home management plugin for Spigot and Paper servers. It offers group-based home limit, full message customization, PlaceholderAPI support, teleport effects, admin controle and more — all with easy configuration.
Features
- ✅ PlaceholderAPI Support
- Group-Based home limit system via
skyronhomes.limit.<group>permission - Customizable messages with full color code support
- per-world home creation restriction
- ✨ Teleport particles and sound
- ️ Auto bed-based home creation
- ⏳ Teleport delay and cooldown
- ️Bypass support for delay and cooldown
- Home access restriction when over limit
- Admin Controle to delete or teleport to player homes
Installation
- Download the latest version of SkyronHomes.
- Drop it into your server's
/pluginsfolder. - Restart the server.
- Configure
config.ymlas needed. - (Optional) Install PlaceholderAPI for placeholder support.
⚙️ Configuration
🧩 Basic Settings
prefix: "&7&l[&b&lSkyronHome&7&l]&r"
radius: 100.0
debug: false
-
prefix: Prefix for all messages
-
radius: Minimum distance (in blocks) between sethomes
🌍 Allowed Worlds
disabled-worlds:
- "world_nether"
- "world_the_end"
- "custom_world"
Set which worlds allow home creation. Names are case-sensitive.
🔢 Home Limits
home-limit:
default: 3
vip: 5
custom-group: -1
-
Default players get 3 homes.
-
Give players custom home limits via permission:
skyronhomes.limit.<group>
Use -1 for unlimited homes.
⏱️ Teleport Settings
settings:
cooldown: 60
teleport-delay: 5
cancel-on-move: true
allow-bed-home: true
access-overlimit: false
delay-sound: "BLOCK_NOTE_BLOCK_PLING"
teleport-sound: "ENTITY_ENDERMAN_TELEPORT"
teleport-particle: "PORTAL"
| Option | Description |
|---|---|
cooldown |
Time between home teleports |
teleport-delay |
Delay before teleport |
allow-bed-home |
Allows players to use their bed as a home |
access-overlimit |
Allows players to have homes beyond the normal limit |
move-on-cancel |
Cancels teleport if player moves |
teleport-sound |
Sound on teleport |
teleport-particle |
Particle effect on teleport |
delay-sound |
Sound during delay |
🧾 Message Customization
All messages are editable in config.yml. Use Minecraft color codes and placeholders like {home}, {limit}, {delay} etc.
Example:
home-created: "&7» &aHome &b{home} &acreated."
teleporting: "&7» &aTeleporting in &7{delay}s... &cDon’t move."
🧪 PlaceholderAPI Support SkyronHomes supports the following placeholders (with PlaceholderAPI installed):
| Placeholder | Description |
|---|---|
%skyronhomes_count% |
The number of homes a player has. |
%skyronhomes_max% |
The maximum number of homes a player can have |
%skyronhomes_remaining% |
The number of homes a player can still set. |
%skyronhomes_cooldown% |
The cooldown time in seconds. |
🛡️ Permissions
| Permission | Description |
|---|---|
skyronhomes.admin |
Access admin commands |
skyronhomes.limit.<group> |
Assign home limit group |
skyronhomes.bypass.cooldown |
Bypass teleport cooldown |
skyronhomes.bypass.delay |
Bypass teleport delay |
💬 Commands 🎮 Player Commands
| Command | Description |
|---|---|
/sethome <name> |
Set a new home |
/delhome <name> |
Delete a home |
/home <name> |
Teleport to a home |
/homes |
View your homes |
🛠️ Admin Commands
| Command | Description |
|---|---|
/delhome <player> <name> |
Delete another player’s home |
/home <player> <name> |
Teleport to a player’s home |
/homes <player> |
View player’s home list |
🧠 Tips
-
🛏️ Players can set home by right-clicking beds (if enabled).
-
🔐 Use permissions to create VIP and donator home tiers.
-
⚙️ All effects and delays are optional and configurable.
📚 Example Use Case 🧑 Players
/sethome base
/home base
/deletehome base
🧑💼 Admins
/home Notch castle
/delhome Herobrine nether
🧩 Integrations
-
✅ PlaceholderAPI
-
✅ Paper & Spigot support
📎 Links
-
💬 Support: Coming Soon
-
🐞 Bug Reports: Coming Soon
-
🌍 Documentation
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fjZqK1YE:lhORP6h0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fjZqK1YE:lhORP6h0"
}

