1.0.0
Compatibility
Changes
🎉 v1.0.0: Initial Release 🎉
This is the first official release of SmartLife! All core systems are now active.
✨ Features
Personality Engine: Introduced all 7 traits (Miner, Builder, Warrior, Explorer, Farmer, Guardian, Trader) with XP gain and passive perks.
Dynamic Mood System: Players will now experience 5 different moods (Happy, Calm, Tired, Irritated, Depressed) that provide real-time buffs and debuffs.
Fatigue & Energy (EP) System: Players now have an energy bar that drains with activity and is restored by sleep or "Energy Drinks."
Core Commands: Added /smartlife info (GUI), /smartlife evolve, and all /smartlife admin commands.
Adaptive World: Villager trades and mob aggression now react to player trait levels.
Data Storage: All player data is saved and loaded asynchronously using YAML files.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vmre77xW:5Ufqa798"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vmre77xW:5Ufqa798"
}

