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Sorcery-1.3.0
Compatibility
Changes
MEGAPATCH V1
HEAVILY IMPROVED CONFIG - (almost) ALL ABILITIES AND COOLDOWNS ARE NOW EDITABLE
Note: You have to delete the existing sorceryconfig.yml file in order for it to show up
NEW DisableDomains command! usage: /disabledomains
- it disables domains
Permission: sorcery.disabledomains
Justice Gavel buffs:
- Not hitting a player no longer uses up your cooldown
- Hitting Final Judgement now gives you invincibility for a few seconds to prevent fall damage
Gambler buffs:
- reserve ball damage: 6 > 10
Vessel Buffs:
- Crushing blow gives you invincibility for a couple of seconds (same reason as justice gavel)
Bug fixes:
- Fixed a lot of sounds playing in a stupidly large range, moved to a better system
- Lawyer's domain no longer gives you nameless crystals after confiscation
- Improved overall Confiscation logic
- other bug fixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8NUHMWhH:k75LhBL2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8NUHMWhH:k75LhBL2"
}

