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Licensed LGPL-3.0-or-later
Published 3 weeks ago
Updated 2 months ago
All versions
1.2.0
Release
v1.2.02 months ago 27
Compatibility
Minecraft: Java Edition
26.2
Platform
Paper
Changes
Added
- new mana system for abilities
- new visual controller for user interface updates
- unified
/usecommand that automatically detects and executes the active equipped ability, replacing/jump - local SQLite database support for storing class data and cooldowns
Changed
- background threading for database loading and saving to prevent server lag
- hikariCP connection pool integration for optimized database communication
- refactored storage system to use a clean
DataManagerinterface and YAML implementation
Fixed
- critical memory leak where player data remained in RAM after disconnecting
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FwAvETLp:uc9GhFmv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FwAvETLp:uc9GhFmv"
}

