1.0.0
Compatibility
Changes
SoulLinkCurse Changelog v1.0.0 — Initial Release
Automatic soul linking of exactly two players online or nearby.
Damage and death shared between linked players.
Curse persists indefinitely until broken by ritual.
Ritual chest located in a secret room inside the desert temple.
Ritual requires placing 1 Nether Star, 2 Redstone, and 1 Unbreaking III enchanted book in the ritual chest.
10-second ritual countdown with player proximity checks to break the curse.
If either linked player leaves or disconnects, the other player is automatically kicked with a custom message.
Clear in-game and console messages for all major events.
Admin command to set or configure the ritual chest location.
Permissions to restrict admin commands.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SGGh57t2:hXCDASTS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SGGh57t2:hXCDASTS"
}

