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Details
0.7.2.1
Compatibility
Required content
Changes
This update contains improvements to the settings menu, a new mechanic for communicating with squad members, and various fixes.
- Communication with party members. The player can now quickly communicate with NPCs in their group using messages in the "@message" format (messages starting with @). The AI will generate dialogues between squad members, roleplaying their personalities and taking the surroundings into account, such as the biome or weather.
- NPCs in the player's party no longer try to find a place to sit. This previously caused a recursive logic freeze.
- Added a new option to the /s settings command (personal settings for each player); players can now toggle the nametag mode. There are two modes: ADVANCED (maximum amount of dynamic information) and VANILLA, which displays a simple name.
- Removed personality.yml. Returning to single-word personality types: instead of a detailed NPC character definition, the plugin now uses just a single word (like ANGRY, DEPRESSED, or OPTIMISTIC, and so on). Thanks to this, the AI roleplays NPC behavior SIGNIFICANTLY better, as there is no excess of instructions. This should impact quest generation, chat, and the new party chat feature.
- /quest command is now available to every player and requires no permission configuration. Available commands: /quest|q <remove|track|list|stats>.
- Default AI temperature has been reduced to 1.0; the AI would frequently make up nonsense. Now there will be less nonsense. Probably.
Check out my other plugin, Atrox! My plugins work perfectly together!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gJ67Zxid:NEkRxKFe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gJ67Zxid:NEkRxKFe"
}

