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2.2.6
Compatibility
Changes
Some features will have better experience if you install on version 1.21+ So I recommend you to use 1.21+
Refactor project: Separate listeners into separate classes for ease of maintenance and upgrading.
- Modify Meteor-Rain: Meteors will now knock up all entities not just players in the blast radius, applying stun and slow effects
- Modify Everburning Blazes: Improved logic and sound
- Modify Bleeding: Fix bleed effect spam when running
- Modify Breeze Dash: Automatically disable if plugin runs version below 1.21
- Modify Trident's Wrath: Drown logic improvements when Riptide
- Modify Phantom Blade: Improved logic, fixed default values, optimized effects.
- Modify Bone Wizard: Frost Curse will now freeze the screen, not just slow.
- Modify Wither Machine Gun: Improved logic and added sound for this feature
- Modify Zombie Break Block: Smarter zombies will always scan and try to get close to players within a 150 block radius. Improved block mining logic
- Modify Blood Screen: Remove old Protocol handler, use new API for minecraft 1.19 and above.
- Modify Hunger Nausea: Added message indicating player is dizzy due to hunger.
- Modify Freddy: A little tweak to Freddy's effects.
- Fix Zombie Tools: Fixed Zombie Tools having higher priority than custom mob zombie (/sdmob)
Note: I've been testing this refactor all day to find potential bugs, but it's still inevitable that there will be shortcomings. If you find any bugs, please create an Issue on the project's Github or contact me via discord @NguyenDevs for quick bug fixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6p05TBta:LQZVMakH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6p05TBta:LQZVMakH"
}

