
Temperature999
The Temperature999 plugin for Minecraft introduces a dynamic temperature system that affects player health and gameplay based on their environment, providing an immersive survival experience where players must adapt to varying climates and conditions.
Tags
Creators
Details
1.0.4
Compatibility
Changes
New Features
- Added dynamic difficulty settings with four presets: Casual, Moderate (default), Realistic, and Extreme
- Implemented PlaceholderAPI integration with new placeholders:
- %temperature999_temperature% - Player's current temperature as a number
- %temperature999_temperature_formatted% - Temperature as descriptive text
- %temperature999_temperature_icon% - Visual temperature icon
- Added configuration option for difficulty to apply multipliers to custom settings
- Temperature rates, thresholds, and damage values now automatically adjust based on selected difficulty level
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TatJFxCb:YWcK7wc1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TatJFxCb:YWcK7wc1"
}
