1.0.0
Compatibility
Changes
Adds a thirst system to the game, makes it possible to drink water using a bucket of water, a bottle of water, as well as directly from the source with your hand when there are no objects or blocks in it. In normal biomes, you need to drink once every 10 minutes, in hot biomes once every 5 minutes. If a large number of thirst points are lost, the player is given negative effects. When thirst decreases to a critical level, small damage begins to be inflicted.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bl0XdOhp:kfY7B5gN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bl0XdOhp:kfY7B5gN"
}

