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1.0
Compatibility
Changes
🎉 Initial Release of TickFlow!
This is the very first release of TickFlow, introducing core optimization features to help your server run smoothly on any hardware.
Features included in this release:
- Smart Entity Limits: Added strict per-chunk limits for monsters and dropped items to prevent entity lag.
- Projectile Cleanup: Useless skeleton arrows are now instantly removed upon hitting a block. Player-shot arrows and tridents are safely preserved!
- Villager Auto-Lobotomy: Added smart detection for villagers trapped in trading halls or iron farms (inside vehicles or 1x1 boxes). Their pathfinding AI is automatically disabled to save massive amounts of CPU cycles, while free-roaming villagers remain completely unaffected.
Compatibility:
- Fully tested and supports Paper, Purpur, and Folia on version 1.21.x.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5CelgHL5:GGXbbpRO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5CelgHL5:GGXbbpRO"
}

