Tags
Creators
Details
Licensed MIT
Published 3 years ago
Updated 3 years ago
All versions
New
New
1.0.3
Release
TicTacToe 1.0.33 years ago 251
Compatibility
Minecraft: Java Edition
1.20–1.20.2
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
Platforms
Paper
Spigot
Changes
Features
- Now you can't break a game table
- Small tweaks to TicCommand
- New messages (New
config.ymlanden_US.yml)
Bug fixes
- Quit bug fixed
- World format back to normal (You should delete your
tablesLoc.yml)
New configFile
#Available languages
#en_US
#es_ES
locale: en_US
# This is the en_US.yml version for reference.
# ONLY EDIT ONCE ALL LANGUAGE FILES HAVE BEEN UPDATED.
languageFile: 3
# Blocks that you can convert into a game table
# If you want to add a block you can get the id from here https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
gameTables:
- EMERALD_BLOCK
- CHISELED_STONE_BRICKS
New languageFile More language files here
game:
title: "TicTacToe"
turn: "Is not your turn"
tie: "Tie"
win: "You win"
lose: "You lose"
invite: "Write the name of the player you want to invite"
invitedBy : " has invited you to a game, /ttt accept to accept the invitation"
invited: "You invited "
60s: "You have 60 seconds to accept the invitation"
expired: "The invitation has expired"
noInvitation: "You don't have any invitation"
notOnline: " is not online"
autoInvite: "You can not invite yourself"
table:
title: "Game Table"
subtitle: "Click to invite a player"
quit:
playerQuit: "You quitted the game"
pQuit: " have quitted the game"
config:
reloaded: "[TicTacToe] Config reloaded!"
perms: "You do not have permission to use this command"
help: "Use /ttt help to see the commands"
update: "TicTacToe has a new update"
notUpdate: "TicTacToe is up to date"
console: "Only a player can use this command"
delete: "Use /ttt delete"
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:l7LKXrWy:LwVDyHqK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:l7LKXrWy:LwVDyHqK"
}

