
Tole Tole SMP S2 Plugin
Tole Tole SMP adds vanilla-style relic weapons, player Origins, and atmospheric world events to Paper servers. Each relic has its own abilities, sounds, and visual effects, while the Relic Forge and Mastery system give players goals to work toward.
4.4.1
Compatibility
Changes
Tole Tole SMP 4.4.1 — Changelog
A major content update for Tole Tole SMP, adding ten custom relic weapons, five Origins, relic mastery, and a new boss encounter—all using vanilla Minecraft visuals and sounds. No resource pack required.
Weapons
- Tempest Trident — Storm Throw, Riptide Dash, and Thunder Verdict
- Void Blade — Rift Step and Void Slash
- Inferno Axe — Magma Slam
- Soul Bow — Soul Impact and Echo Brand
- Godblade of Dawn — Dawnstep and Heavenfall
- Crimson Verdict — Final Judgment and Domain Expansion
- Glacier Bell — Glacier Nova and Icebound Guard
- Briar Repeater — Briar Snare
- Tectonic Maul — Faultline and Stoneguard
- Starfall Scepter — Starfall and Gravity Well
Origins and progression
- Choose from Tideborn, Ashen, Grovebound, Skybound, or Hollow, each with a passive, power, and tradeoff.
- Browse Origin previews and relic recipes in dedicated menus.
- Use relic abilities and land ability hits to progress each weapon through Attuned, Resonant, and Mythic mastery.
- Mastery unlocks visual flourishes and prestige—not extra combat stats. Mythic mastery can be announced server-wide.
Events and gameplay
- Storm, Void, Inferno, and Heaven events create timed relic tombs players race to claim.
- Eclipse adds a boss encounter: defeat the Herald and its wisps to unlock the guarded relic.
- Cooldowns, ability feedback, particles, sounds, recipes, event settings, and more are configurable.
- Terrain-safe effects, friendly-fire protection settings, and persistent custom-item identifiers support SMP play.
Quality of life
- Enchantment levels are preserved when recognized older relics are updated.
- Relic Forge previews ingredients before spending them.
- Persistent cooldowns, ability HUD feedback, tab completion, and player guides.
- Commands include
/relic forge,/relic mastery,/origin gui, and admin event controls.
Target: Paper 1.21.11 · NO RP
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:x4j6HggA:yUnl3RCp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:x4j6HggA:yUnl3RCp"
}
