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Details
All versions
0.16.7
Release
Towns & Nations 0.16.710 months ago 82
Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
Platform
Paper
Changes
Towns and Nations 0.16.7
New :
- Region color at creation is now similar of the the capital color
- If a chunk is occupied by a foreign power, it cannot be unclaimed by the rightful owner
- Admin gui can now force the surrender of one side
- Disable ability to move town capital while at war
- New command
/tan bordersto show/hide territory boundaries- 3 Particles type depending on the player relation with the territory (Ally, Neutral and Hostile)
- Remove force showing borders of defensive territory in wars
New additions to wars
Diplomacy
- Declaring a war is now done in the War menu (rather than in Diplomacy -> Hostile)
- Territory can only declare wars if relations enables wars (as of today, only hostile)
- When declaring a war, all territory in alliances with the defender will join the war and set their relations to hostile to the attacker.
- Add confirmation menu when declaring war showing all territory joining defender
- It is no longer possible to surrender from the planned attack menu
Wars
- Add option to rename wars
- Planned attack no longer have name + deleted menu
- Switch territory participation in war from planned attack to war menu.
- When a planned attack is set, all territory at war will join.
- Option to requires admin approval to start a war. If set to true, planned attacks cannot be started until an admin approve.
- Option to force surrender if % of total claims are captured (default : 70%).
- Option to add a % of surrender process if capital is captured (default 20%)
- Option to remove planned attack.
During assault
- Both side can now capture chunks chunks
- Options to specify what permission a player get in a chunk at war if held by an ally or an enemy. When a chunk is captured, permission switch.
Bug fixes :
- Fix renting property save into BDD
- Fix mob ban constants
- Fix missing "EMPTY" lang line
- Fix bug asking regions to respect TerritoryClaimBufferZone with their own towns
- Fix unclaim messages not showing to players
- Fix region chunk not being deleted if no longer linked to a fort
- Fix "Liberate" wargoal "CANNOT_BE_USED" message
- Fix reversed "Fort captured" / "Chunk captured" values in attack debrief
- Fix wither grief not being registered
- Fix attacker side of a war always counted as the "initiator" of all planned attack, thus blocking the defending side from attacking
- Fix countdown until attack not restarting after server restart
- Fix error if several war fights for the same chunk
- Fix defensive side not able to cancel its own planned attacks
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Ag2I6USg:LdSMu8Lk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Ag2I6USg:LdSMu8Lk"
}

