Tags
Creators
Details
0.18.0
Compatibility
Changes
New :
-
Experimental proxy support with Redis.
- This is the starting ground for a MySQL and SQLite full support
- Config.yml has been updated
- If no redis server have been setup, plugin will not start.
-
Remove ability to change relation while at war
-
/town joincommand now use real town name, allowing player to accept a town invitation even if they miss the button in chat
Bug fixes
-
Fix admin "player menu" not showing
-
Fix several events not being displayed :
- Attack ended
- War declared
- War ended
-
Fix war not ending even if surrender progress is above 100%
-
Fix ability to spam request to join a town
-
Fix ability to continue claiming enemy chunk 20s after an attack ended
Others
- Change war cost "not enough money" message
- Cleaning data access and storage classes
- Removed all Singleton Storage class.
- Add text in config.yml for everything that can be customized in upgrades.yml
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Ag2I6USg:RL4vZ7Gk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Ag2I6USg:RL4vZ7Gk"
}

