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Details
All versions
0.17.0
Release
Towns & Nations 0.17.09 months ago 45
Compatibility
Minecraft: Java Edition
1.19.x
Platform
Paper
Changes
New :
- Introducing Nations @dorukium
- Words blocker for TAN chat + nations, properties and ranks names @dorukium
- Add option to register a territory banner. It will be displayed instead of the current green(owner)/red(captured) banner.
- Upgrades
- Upgrades can now have a description. One step closer to becoming hoi4
- Minor GUI improvement to Upgrade menu
- new command : /tan claimarea @dorukium
- Sudo admins can override PVP restrictions
- New "getting started" page on the wiki @mapiatto
- Admin can set money of territories from GUI
- non-op players will now be able to use TaN's base commands by default
- Option to change TRUE/FALSE values on placeholders
Bug fixes
- Fix Browse Region menu not opening if a player does not have a region of his own
- Fix double "click to..." in property menu (set icon)
- Remaining old ConfigUtil options have been removed. The bug will not happens to TaN anymore
- Check why "upgrade level" is offset by 2 levels
- Fix rank not being assigned when a territory is vassalized
- Fix falling blocks from not falling in claimed chunk with "disable mob grief" turned off
Others
- Extended API for Wars and permissions
- Default town upgrades have been changed @titanhammer_
- Using github actions to pass all tests after each push & PR's @dorukium
- Removing 200+ call of PlayerDataStorage, increasing stability and execution time (~70 remains)
- Player ID's are now stored in UUID
- Refacto Chunk code : No more ownerID in main
NewClaimedChunk
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
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filter {
includeGroup "maven.modrinth"
}
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}
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dependencies {
implementation "maven.modrinth:Ag2I6USg:yAtny4B1"
}
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dependencies {
modImplementation "maven.modrinth:Ag2I6USg:yAtny4B1"
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