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3.2.1
Compatibility
Changes
3.2.1更新:
· 优化了语言文件的结构(使用 DeepSeek)
· 重新翻译了 英语 的语言文件(使用 DeepSeek)
· 添加了 繁体中文(中国香港特别行政区),繁体中文(中国台湾),俄语,法语,德语,日语,韩语,葡萄牙语,西班牙语,意大利语,挪威语,土耳其语,斯洛文尼亚语,瑞典语,芬兰语,丹麦语,希伯来语,荷兰语,希腊语,匈牙利语,捷克语,波兰语 的语言文件(使用 DeepSeek 翻译,如果有翻译问题,请提交issues,非常感谢)
· 修改了 /tpa setlang 命令的使用条件,目前可以在任意版本使用,如果玩家未使用命令修改过语言,则跟随客户端语言变动,如果使用命令修改了语言,则保持该语言不变,可使用 /tpa setlang clear 恢复自动语言切换
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:t0Xh802L:HgBL6BpV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:t0Xh802L:HgBL6BpV"
}

