1.1.0
Compatibility
Changes
V1.1.0 Update:
✅ Added SQLite/MySQL database - combat stats now persist across restarts ✅ Fixed config reload bug - all settings update instantly without restart ✅ Added newbie protection system with admin commands ✅ Added WorldGuard safe zone integration ✅ Enhanced admin tools (/combat protection, /combat stats, /combat reload) ✅ Improved default config with better balanced settings ✅ Fixed memory leaks and performance issues
Database support means player statistics are now saved permanently. No setup required - works out of the box with SQLite!
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7U1lExKL:wYbbNk0g"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7U1lExKL:wYbbNk0g"
}

