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1.0.0
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TrustAll — A simple but powerful trust system for Minecraft servers.
Add trusted players with /trust <player> and you’ll never hurt them again — no sword hits, no arrows, no potions, no TNT, no end crystal damage. If you try to hit a trusted player, your attack is canceled and a red warning appears:
“you are trust this player you can’t hit him!”
You can remove trust anytime with /untrust <player>. Perfect for friends, clans, or PvE servers where friendly fire shouldn’t happen.
✅ Supports 1.19.2 → 1.21.9 ✅ Works on Paper / Spigot / Purpur / Folia ✅ Includes sound feedback & customizable messages/config ✅ Optional mutual trust mode
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gOumc9WO:F2GvWlDp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gOumc9WO:F2GvWlDp"
}

