All versions
1
Release
Manhuntxlast year 400
Compatibility
Minecraft: Java Edition
1.21
Platforms
Bukkit
Paper
Spigot
Changes
📦 Changelog – v1.0.0
- Added support for multiple speedrunners (hunters’ compasses track the nearest one).
- Implemented persistent roles and game state — Manhunt continues even if the server restarts or players disconnect.
- Hunters and speedrunners now respawn inside the Manhunt world, not the main world.
- Added automatic world creation at game start and world deletion when the match ends.
- Hunters are frozen during the preparation phase before the chase begins.
- Hunters receive a special compass (can now be moved in inventory but not dropped).
- Added a GUI menu to easily add/remove roles, start, or stop the game.
- Inventories are cleared automatically when the match begins.
- Broadcasts and titles added for victory messages (Hunters or Speedrunners win).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:d4lDKBDq:I0kuIRoH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:d4lDKBDq:I0kuIRoH"
}

