Tags
Creators
Details
1.0.2
Compatibility
Changes
- Added content
-
JetPacks
- Introduced a new planetary flight mechanic via Jetpacks, which features a mandatory fuel consumption system to operate
- Added Audio-Visual Feedback: Jetpacks now emit particle and sound effects when activated via the Sneak (Shift) key.
- Customizable Thrust: The horizontal and vertical movement speeds for each jetpack are now fully configurable.
- Left-clicking the jetpack item now opens a dedicated GUI to manage and refill its internal fuel storage or you can drag fuel items and drop them directly onto the jetpack in your inventory to instantly refill it
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Fuels
- Introduced new consumable fuel items required to power and operate the jetpacks
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World & Region Gravity Control
- Introduced a dedicated configuration file to define custom gravity settings for specific worlds and regions using jump_boost and slow_falling effects
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Custom flags for Worlguard regions
- space-gravity (Completely cancels gravitational effects on the player)
- space-oxygen-consume (Disables the oxygen consumption)
- space-suit-punish (Disables the lethal penalty (instant death) normally triggered when removing the suit)
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New messages in messages.yml
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- Improvements
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New config options
- allow_suit_mixing (to allow mixing different suit components for specific worlds or regions without triggering explosive failures)
- allow_jetpack_mixing (to combine jetpacks with any suit type without the risk of explosion)
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New suit option
- allow_mixing (to define whether a specific suit can be mixed with other components or if it requires the full set to be equipped)
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Added native support to prevent false positives with anti-cheat plugins. Using the jetpack will no longer trigger irregular movement or unauthorized flight (fly hacking) detections
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The plugin now includes an integrated update notifier that will alert administrators in-game and in the console when a new version is available for download
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You can view the new options for each specific file by expanding the spoiler tags in the description
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EPwY1gtz:VNeI0xQM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EPwY1gtz:VNeI0xQM"
}

