
Underwater Breathing Plugin
A Minecraft Paper plugin that reverses player breathing, changing it from breathing in air to only being able to breathe underwater. This creates a unique challenge where players must constantly monitor their air level while exploring on land.
v1.0-26.2
Compatibility
Changes
v1.0 - Initial Release ๐
The first release of Underwater Breathing introduces a completely new survival challenge by reversing the way players breathe.
โจ Added
- Players can now only breathe underwater instead of on land.
- Oxygen slowly drains while players are outside of water.
- Players can breathe normally while submerged.
- Individual player toggling support with
/underwaterbreathing <player>. - Support for Minecraft target selectors:
@a- All players@p- Nearest player@s- Command sender
- Persistent player settings that survive server restarts.
- Water bottles can restore oxygen while in the Nether.
Thank you for trying Underwater Breathing!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Bzrnjkxe:Z4NeEk51"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Bzrnjkxe:Z4NeEk51"
}
