All versions
1.2
Release
UnstableSMP 1.29 months ago 44
Compatibility
Minecraft: Java Edition
1.21.x
Platforms
Bukkit
Paper
Spigot
Changes
UnstableSmp — Initial Release
Added
- Immortality system that prevents selected players from dropping below a configurable minimum health (default: half a heart).
/immortalcommand with subcommands: set, unset, toggle, list, and reload.- Permission-based access for all commands (OP by default).
- Totem of Undying compatibility — vanilla totem behavior is fully preserved.
- Persistent player data storage (
data.yml). - Configurable settings via
config.yml.
Behavior
- Immortal players take normal damage until they reach the minimum health threshold.
- Potentially fatal damage is reduced to leave the player at the minimum health instead of dying.
- If a player is holding a Totem of Undying, the plugin does not interfere.
Notes
- Designed to be lightweight and simple.
- Suitable for SMP and event-based servers.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Jl3QYAZG:xWuZgc1D"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Jl3QYAZG:xWuZgc1D"
}

