
vBestiary
Create an immersive bestiary system for your server. Players unlock creatures by defeating them, allowing them to view mob stats, drop tables, and detailed information as they progress. Fully compatible with custom mobs through MythicMobs support.
Tags
Creators
Details
1.4.2
Compatibility
Changes
1.4.2
- Added Mythic Crucible loot item support using the
crucible:item_idformat. - Restored the optional custom
amountfield for loot entries. Empty values continue to display only the drop chance. - Mob names now remain visible at the top of the separate STATS, DESCRIPTION, and LOOT pages in the optional mob details layout.
- Separate mob detail pages now display a section heading above their content.
- Reorganized the optional mob details layout buttons with DESCRIPTION above STATS and LOOT.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZP0eGPfi:aJsMuRsc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZP0eGPfi:aJsMuRsc"
}
